Sunday, 17 February 2013

Zombies, Run! 5K - Week Two Review

I just finished "Week Two" of the Zombies, Run! 5K program. I've actually only been doing the program for one week. The first week (which you can read about here) was pretty easy, so I didn't feel like I needed to take the days off that Doctor Myers (the character leading the runs) suggested I take. Instead, I dove right into week two.


Each day in week two consisted of:
  • 10 minutes of walking
  • 30 seconds of running, 5 heel lifts, 1.5 minutes of walking - 5 times
  • 10 minute free form run (walk or run)
The story is what keeps me going. Each run ends up being about 40 minutes long, but I always find myself wanting to go longer. I am enjoying the different characters that keep joining me for my runs. It seems that almost every day I am running with someone new. I was also pleased to make it outside of the base. I was getting a little bit worried that all of my training would happen inside of the base, and what fun would that be? The point is to run from zombies.


The story is what keeps me going. Each run ends up being about 40 minutes long, but I always find myself wanting to go longer. I am enjoying the different characters that keep joining me for my runs. It seems that almost every day I am running with someone new. I was also pleased to make it outside of the base. I was getting a little bit worried that all of my training would happen inside of the base, and what fun would that be? The point is to run from zombies.

I've started looking at the online component of the app. If you go to the Zombies, Run! website, you can see exactly how far you have run each day and combined. If you enter your weight, it will also give you a rough estimate of  calories burned, as well.

However, I have been having a few minor problems with the app. Sometimes the app has just decided not to play my music anymore. If I exit out of the app and put new music in, I can pick up where I left off, but my online maps become disjointed and things don't add up correctly. It seems to be happening every other day. At first I thought it was because there was something wrong with the playlist I selected, but then it started happening to playlists that have worked in the past.

There was also a problem when Sam went crazy during one of my sessions. The story audio completely disappeared. I was still doing the 30 seconds of running bit, so I just kept running for awhile. I kept thinking to myself that this is a really long 30 seconds. I exited out the app and tried again, but it seemed to freeze in the same spot. On my third attempt I decided to just keep going without the story, but the audio eventually came back after about a song and a half.

2 comments:

  1. I don't think its a freeze, I think its a sneaky way to get you to run for longer, because it happened to me, and that glitch hasn't happened at any other point so far.

    I was all like "SAM! Don't make me run for longer than 30 seconds! Cause if I could run for more than 30 Seconds I WOULDN'T BE USING THE TRAINING APP!"

    Thanks for your reviews - its good to know what's coming up. A little scared of the jump between weeks 2 and 3, but I'll take it as it comes.

    ReplyDelete
    Replies
    1. Those sneaky devils! I thought it might have been on purpose, but it just went on for so long that I didn't see how it could possibly be.

      I hope you are enjoying it. I'm so glad I did the program. While I wouldn't consider myself a great runner now, I know that I can run.

      Delete